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Autodesk's 3D animation software allows you to create characters, scenery and animations that are perfect for movies, games and broadcast television. This software's emphasis on customizable workflow and the many built-in features for creating lifelike characters make it a great 3D animation software option for both novices and pros.

Some of Autodesk's software options are Maya and 3ds Max. Maya offers solid texturing features with great materials and physics to give your models a sense of mass and realism. Its toon shader is ideal for creating cartoon-like images and imitating hand-drawn and cell-shaded art; manga artists will get a lot of use out of this feature.

The 3ds Max software is primarily based around polygon modeling. You can create a wide array of primitives to serve as bases for your models, including cubes, cones, pyramids and teapots. This software is also well equipped for creating game-friendly textures with artificial lighting to compensate for the expense of real-time lighting.

There are four distinct camps in the model-building universe: polygon, subdivision, NURBS and sculpting. Each modeling style comes with pros and cons. Autodesk supports all four methods, which really opens doors for expert modelers. This allows you to select the methodology that best fits your needs on a case-by-case basis.

Autodesk software is stuffed to the gills with modeling tools large and small. Simulating fluids, cloth, skin, hair, fur and muscle is a smooth process with the software. This 3D animation software also has great lighting options.

Rigging is the complex process of adding a bendable skeleton to your models. This 3D animation software supports IK (inverse kinematics) and FK (forward kinematics), and it allows easy switching between the two. IK allows you to tug on one part of your model and have other parts come along for the ride. FK does the opposite – it allows you to move one part of your model and have it push the other connected parts. With both types of skeletal control, you can create realistic motion patterns that will come in handy in the animation phase.

There are many tools in Autodesk software to increase your workflow rate. One of these tools is the Grease Pencil, which lets you mark directly within your 3D scene to record notes and mark up the performances. The paint-on texture allows you to decorate and refine the model without having to skin it first. Rigid body dynamics also give this 3D animation software the ability to simulate hard materials like stone. You can also simulate and control shattering and breaking effects for these rigid materials. This software is definitely flexible, as it is designed to manage big projects that often require compatibility with many other types of software, which is part of the reason it makes such a good game-development tool.

The learning curve with this software is famously difficult because of the sheer number of features you have to learn, but Autodesk attempts to make it as painless as possible for all 3D animators. It provides online tutorials and discussion groups to help you learn the software's features and functions. The company also provides an email address for technical support. The company's online discussion groups might also benefit you if you have specific questions.

Autodesk has an immense amount of features for modeling, coloring and animating. This manufacturer excels at creating content for movies but also works great for broadcast television and game creation. In the rare event that you should find Autodesk software lacking in functionality, you can always download plugins to extend its capabilities. This application requires dedication and desire in order to learn and master, but its capabilities live up to the time investment.